Version History

1.6.0

  • Join Codes now use both letters and numbers.
  • Fixed many rare networking issues that could prevent connecting properly.
  • Improved some networking related error and warning messages.
  • (Windows) Fixed a crash that could occur if you use Windows Smart App Control
  • Stopped a modded client from performing certain actions that might disrupt other players on the server.
  • New setting: First Person Arm Movement.
  • (Windows + Mac) New setting: Echo Cancellation.
  • Fixed a case where a challenge could be skipped by using the lost and found and restarting the server.
  • Unrecognized gamepads now have fallback button prompt glyphs.
  • (Windows + Mac) made a corrupted save use the backup save in more cases.
  • Fixed a potential shader error related to lights with dynamic brightness and range.
  • Fixed a case where in one challenge [the red light above a door] didn't turn on when the door closed.
  • Fixed some holes where a player could get stuck.
  • Fixed a badly positioned collider on a challenge skipping button panel.
  • Stars in the night sky should now be oriented more accurately to the real life southern hemisphere sky.
  • Fixed two landmarks that had incorrect colors on the map.
  • Kicking a player now clears any [items that show messages] they have written since the session started.

1.5.1

  • Added separate volume sliders for different audio categories.
  • Fixed an issue where saves made before 1.4.9 could have a challenge that reset itself after completion and was no longer possible to finish.
  • Fixed a spot where it was possible to pick up a player on the other side of a turnstile.
  • Made it harder to clip through certain walls.
  • Fixed a case where [an item that shows messages] being placed in a backpack could stop shadows from drawing correctly.
  • Fixed some confetti launchers that weren't firing.
  • Fixed a case where a disconnecting player could cause a [the item with an image drawn on it and a dowel on the other side] end up on the wrong side of a wall.
  • Changed the save game deletion menu to show the name of the save game being deleted.
  • Change to the wording of the password prompt on the host menu.
  • The password prompt shown when connecting to a game will now be cleared after a failed attempt.
  • The in game network warning now shows a different message for a slow connection and a connection that is unstable.
  • Fixed Chinese, Japanese and Korean fonts sometimes hitting a character limit and failing to render new characters.
  • [The item that amplifies your voice] now reaches a farther distance.
  • Fixed some players seeing unusual lighting conditions that persisted after playing a certain part of the game.

1.5.0

  • Fixed one patch of trees that was missing collision.

1.4.10

  • Improvements to network connection and stability.
  • Fixed an issue that could cause the server to stop responding after a player disconnects.
  • More specific error messages for certain kinds of network failures.
  • Added warnings to the host and join menu if certain issues are detected that may stop you from connecting.
  • Small change to the sound of the [the item that lets you find other items].
  • Fixed the start of [the item that shoots flares] sound effect sometimes getting cut off.
  • Improvements to voice stability. It should be less likely that players voices cut out or stop working.

1.4.9

  • Session Passwords are now required when starting a game.
  • New setting: Invert Look X.
  • New setting: Frame Rate Limit.
  • Vsync is now on by default.
  • Better protection against potential savedata loss.
  • Added option for vsync half (locks you to half the framerate of normal vsync).
  • Made it harder to clip through certain walls that could cause a player to get stuck.
  • Fixed a collider that was missing in one challenge.
  • Fixed an issue that could cause completed challenges to require completing a second time after reloading.
  • Fixed a case where two players could go through a turnstile together.
  • Fixed a case where the game could stop working if a player disconnected while being carried.

1.4.8

  • Fixed an issue where the game wouldn't load if gamepads with unusual names were connected.
  • Added output normalization of player voice's volume. This makes player voices louder, especially voices that would otherwise be too quiet.

1.4.7

  • Improvements to on screen warnings for connection issues and moderation usage.
  • Improvements to host stability.
  • Improvements to friends' game browser reliability.
  • Fixed an issue where players using an on screen keyboard could only enter very short passwords.