Version History
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Join Codes now use both letters and numbers.
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Fixed many rare networking issues that could prevent connecting properly.
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Improved some networking related error and warning messages.
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(Windows) Fixed a crash that could occur if you use Windows Smart App Control
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Stopped a modded client from performing certain actions that might disrupt other players on the server.
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New setting: First Person Arm Movement.
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(Windows + Mac) New setting: Echo Cancellation.
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Fixed a case where a challenge could be skipped by using the lost and found and restarting the server.
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Unrecognized gamepads now have fallback button prompt glyphs.
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(Windows + Mac) made a corrupted save use the backup save in more cases.
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Fixed a potential shader error related to lights with dynamic brightness and range.
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Fixed a case where in one challenge [the red light above a door] didn't turn on when the door closed.
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Fixed some holes where a player could get stuck.
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Fixed a badly positioned collider on a challenge skipping button panel.
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Stars in the night sky should now be oriented more accurately to the real life southern hemisphere sky.
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Fixed two landmarks that had incorrect colors on the map.
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Kicking a player now clears any [items that show messages] they have written since the session started.
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Added separate volume sliders for different audio categories.
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Fixed an issue where saves made before 1.4.9 could have a challenge that reset itself after completion and was no longer possible to finish.
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Fixed a spot where it was possible to pick up a player on the other side of a turnstile.
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Made it harder to clip through certain walls.
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Fixed a case where [an item that shows messages] being placed in a backpack could stop shadows from drawing correctly.
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Fixed some confetti launchers that weren't firing.
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Fixed a case where a disconnecting player could cause a [the item with an image drawn on it and a dowel on the other side] end up on the wrong side of a wall.
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Changed the save game deletion menu to show the name of the save game being deleted.
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Change to the wording of the password prompt on the host menu.
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The password prompt shown when connecting to a game will now be cleared after a failed attempt.
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The in game network warning now shows a different message for a slow connection and a connection that is unstable.
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Fixed Chinese, Japanese and Korean fonts sometimes hitting a character limit and failing to render new characters.
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[The item that amplifies your voice] now reaches a farther distance.
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Fixed some players seeing unusual lighting conditions that persisted after playing a certain part of the game.
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Fixed one patch of trees that was missing collision.
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Improvements to network connection and stability.
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Fixed an issue that could cause the server to stop responding after a player disconnects.
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More specific error messages for certain kinds of network failures.
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Added warnings to the host and join menu if certain issues are detected that may stop you from connecting.
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Small change to the sound of the [the item that lets you find other items].
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Fixed the start of [the item that shoots flares] sound effect sometimes getting cut off.
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Improvements to voice stability. It should be less likely that players voices cut out or stop working.
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Session Passwords are now required when starting a game.
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New setting: Invert Look X.
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New setting: Frame Rate Limit.
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Vsync is now on by default.
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Better protection against potential savedata loss.
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Added option for vsync half (locks you to half the framerate of normal vsync).
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Made it harder to clip through certain walls that could cause a player to get stuck.
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Fixed a collider that was missing in one challenge.
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Fixed an issue that could cause completed challenges to require completing a second time after reloading.
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Fixed a case where two players could go through a turnstile together.
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Fixed a case where the game could stop working if a player disconnected while being carried.
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Fixed an issue where the game wouldn't load if gamepads with unusual names were connected.
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Added output normalization of player voice's volume. This makes player voices louder, especially voices that would otherwise be too quiet.
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Improvements to on screen warnings for connection issues and moderation usage.
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Improvements to host stability.
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Improvements to friends' game browser reliability.
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Fixed an issue where players using an on screen keyboard could only enter very short passwords.